About me

I am Srinath, a video game programmer who specializes in gameplay programming and developing tools for the unreal engine editor. This is my portfolio! But before that, here's a little about myself.

I love action adventure games, RPGs and simple indie games with interesting game designs. Some of my favorite games include:

  • Sekiro: Shadows die twice
  • Armored Core VI: Fires of Rubicon
  • Black Myth Wukong
  • Ori and the Blind Forest & Ori and the Will of the Wisps
  • Tunic
  • The Darksiders franchise
  • Cyberpunk 2077
  • Ghost of Tsushima

There are even more but this is already a long list! Outside of gaming I love cooking and hiking. I love to try new cuisines from all over the world. I used to tinker with robots and I am planning on buying a 3D printer soon so I can get back to building some new ones. So maybe you can expect to see robots here sometime!

I also like learning more about the gaming industry and creating new games and tools in Unreal Engine. My experience in game dev has been primarily using Unreal Engine but I have also worked with Unity and have worked with propritary engines written in C++.

I have also designed a few games as a hobby, prepared references, concepts, put together a Game Design Document and worked on prototyping them.

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Work Experience

I have worked in small indie teams, community teams and big AAA studios. I have experience managing small teams, creating goals, designing systems, organising goals and tasks and implementing features for games and tools.

Go to the Work Experience page for a detailed list.

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Projects

I am also a hobby programmer and have worked on plenty of projects on my free time. These include small learning projects, mini games and editor tools for unreal engine.

Go to the Projects page for a detailed list.